Skip to content

Crafting

🌎 The Starry Shore Crafting System 🌎

Crafting DCs

The difficulty class (DC) of a crafting check depends on the tier of the item being crafted. The higher the tier, the harder it is to craft. The DCs for each tier are:

Tier DC
Tier 0 and Tier 1 11
Tier 2 15
Tier 3 19
Tier 4 23
Tier 5 27

Crafting Costs

The cost of crafting an item consists of two components: gold and downtime points (DTP). Gold is the amount of money required to buy the materials and tools needed for crafting. Downtime points represent the amount of time required to complete the crafting process.

DTP Costs:

Tier Consumable Permanent
T0 1 DTP 2 DTP
T1 3 DTP 10 DTP
T2 10 DTP 15 DTP
T3 50 DTP 80 DTP
T4 100 DTP 150 DTP
T5 200 DTP 250 DTP

Gold Costs

  • Half of the gold cost of the original item.

Crafting Restrictions

There are some restrictions on what items can be crafted and how they can be crafted. These are: 1. Artifacts cannot be crafted. 2. Session-required items can only be crafted in a live session. 3. Any buffs from items do not apply to crafting rolls. 4. Outside of live sessions, only passive buffs from race/class/background features are allowed. 5. In live sessions, only the following buffs are allowed (where applicable): * Help action from another player (they must also have an applicable tool proficiency) * Bardic Inspiration * Dark One's Own Luck * Bend Luck * Bolstering Magic * Emboldening Bond * Cosmic Omen * Psi-Bolstered Knack * Otherworldly Glamour * Any applicable Blood Hunter Mutagen buffs

Tool Proficiencies Needed

To craft an item, a character must have proficiency with the appropriate tool for the item type. The tool proficiency determines what kind of check is made to craft the item. P.S. In sessions, DMs have freedom to decide what stat is used

Item Type Tool Proficiencies Applicable Ability Scores
Armor Cobbler's, Leatherworker's, Smith's, Tinker's, Weaver's STR / DEX
Adventure Gear Carpenter's, Leatherworker's, Smith's, Tinker's INT / WIS
Ammunition Smith's, Tinker's, Woodcarver's DEX / WIS
Potion / Poison Alchemist's, Brewer's, Herbalist's, Poisoner's CON / WIS
Ring Glassblower's, Jeweler's, Tinker's DEX / CHA
Scroll Calligrapher's, Forgery, Arcana Check DEX / INT
Shield Carpenter's, Smith's, Woodcarver's STR / CON
Wand / Rod Tinker's, Woodcarver's, Arcana Check INT / WIS / CHA
Weapon Smith's, Tinker’s, Woodcarver's STR / DEX / CON
Wondrous Item Any applicable tool, Arcana Check INT / CHA

Crafting Outcomes

On a successful check, the item is crafted and the character spends the gold and DTP required for the item.

On a failed check, the GP and DTP costs are spent and the item is not crafted, however the character can attempt another check for an additional 1/4th the original GP and DTP cost.

How to use tools

To learn a tool proficiency, use the command: !tool prof <tool_name>.

For expertise, use exp instead of prof.

Example: !tool prof alchemist

To make a check with the tool, use the command: !tool <tool_name> <stat>

Example: !tool alchemist wis